Hide Trees
#9
This will change trees into bushes (for finding loot bags). It only changes what you see.
Just add the ID to the tree array.
Just add the ID to the tree array.
--[[
Script made by Lee (Discord: l33_) - www.trainorcreations.com
If you want to support my work, feel free to donate at https://trainorcreations.com/donate
PS. Stop ripping off my work and selling it as your own.
]]--
local treeChange = 3681
local tree_array = {3621, 3622, 3620, 3617, 3619, 3615, 3614 }
local hide_tree = macro(20000, "Hide Trees", "F2", function() end, rightPanel)
onAddThing(function(tile, thing)
if hide_tree:isOff() then return end
if not thing:isItem() then return end
if table.find(tree_array, thing:getId()) then
thing:setId(treeChange)
thing:setMarked('#00FF00')
end
end)
--[[
Script made by Lee (Discord: l33_) - www.trainorcreations.com
If you want to support my work, feel free to donate at https://trainorcreations.com/donate
PS. Stop ripping off my work and selling it as your own.
]]--
local treeChange = 3681
macro(100, "Hide Trees", "F2", function()
for i, tile in ipairs(g_map.getTiles(posz())) do
for u, item in ipairs(tile:getItems()) do
if (item) then
tree_array = { 3625, 3621, 3622, 4433 }
if table.find(tree_array, item:getId()) then
item:setId(treeChange)
end
end
end
end
end)
19 Oct 2021